Almost all(all since 1.701) SSRs (Soviet Socialist Republics) appear to be in the game and are on the world map. The largest cities include Leningrad, Moscow, Krasnoyarsk, Novosibirsk, Yakutsk, Sannikov city and Vladivostok. Effect - Certain terrain giving some special damage or limitation for anyone who being nearby, or damaged it, or step on them. The Soviet Union is the country where the game starts and also where it mostly takes place.Deals damage - Some objects can deal damage when shot, or stepped on top of or being nearby with it.Adds range - Some objects can add range when climbed on top of.Location - The location that the object can be found.They can also provide the narrator protection in the same manner. Affects your shot - Some objects can affect the chance of a hit if shooting through it.Blocks movement - If an object blocks movement, the narrator cannot move through it.These objects usually deal damage and can also be triggered by stepping-on enemies. Some objects are hidden and will be revealed only when the narrator are 1 tile away from them, or when he steps on them. Camp situated near CNPP, where player can get nuclear reactor for quest. Objects that add range makes the narrator an easier target but also give him an advantage since he can shoot over objects, not through them and add 1 range to his weapons. Depending on the location and approaching enemy, the boards look will vary from bare landscapes to forts with walls. This camp is located near the city of Kiev, which is the furthest west on the map. The narrator has a better chance of winning if you position the narrator well, providing more range or cover. First marked location is in an apartment in the city of Gorky. Moving in every direction is allowed as long as the tile is empty or does not block the way. This quest starts with flashbacks triggering at some certain locations at first (abandoned house, coffee shops, even random locations) but markers also appear in the quest The Survivor needs to go to certain locations in order to trigger flashbacks, detailing his previous life and family. Depending on the object, it will disappear, turn into another object, block the way or deal damage to the surrounding fields when shot or stept on. Some of these may be destroyed though shoots (aiming at those or missing a shot) or explosives. Depending on the location and approaching enemy, the board's look will vary from bare landscapes to forts with walls.Įach field contains objects. In certain quest-related camps, the only residents are those who are part of the quest.This page is under construction. On the selected camps in Siberian region, camps also have a Conductor, who will offer a train ride. Every resident has their own role and speciality to help the Survivors. These residents are: Bartender, Specialist, Nurse, Trader, and Buyer. This mechanism resembles with the factions' own history, where in general, several survivor camps make alliance with another, and begin to share for knowledge, speciality, special craftments, and currencies.Įvery survivor camp has basic residents. These are Black rubles, Iron nuts, and Ration cards. Quest Photo Album quest (search the album in Tselinograd). There is also a survivor camp near also a safe zone. It is also near Minsk the capital of Belarus. It's located south-west of Moscow and Bryansk. Each faction using their own unique money, which currently not exchangeable to another type of money. 3 Survivor Base 4 Trading Details Kiev is the capital city in Ukraine. These factions are Free City, Iron Front, Oil Syndicate, and S.O.V.A. Survivor camps are essential to get unique items, and to trade between items.īeginning from v.701, Survivor camps grouped to four (4) type of factions. In these dark times, supplies are scarce! They can ask for or offer some help, and are willing to trade. Scattered across the wastelands, bands of survivors gather to survive. Information on this page is accurate for version v.723 and can differ from the current info in v.768.
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